Pyre is a departure from the top-down, world-roaming adventures of Supergiant's previous games Bastion and Transistor. It's definitely not a Zelda-like quest with gritty narration, but it does see Supergiant continuing its streak of taking an established genre and saying, "we're gonna build a helluva narrative and aesthetic world in there." Mutant league RPG Modern major-league games and soccer games like FIFA 17 have carried those traditions over, sporting enough card-slotting and story-driven career modes to make them a hat and a wizard robe away from being a full-blown adventure.īut what if a sports game went further with its RPG elements? What if it had a high-stakes, internal-drama story, where relationships between teammates-along with the winners and losers you confront along the way-affected everything from the storytelling to the number-crunching min-max possibilities? I invite the big dogs at EA Sports, 2K Games, and Sony San Diego to look at a tremendous example of that experiment: Pyre, out today from Supergiant Games. Decades ago, series like Sensible World of Soccer and Tony La Russa Baseball (on PC, not console) filled their career modes with lots of money- and roster-management menus. ![]() ![]() Role-playing games and sports video games have more in common than you think.
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